/*
-----------------------------------------------------------------------------
This source file is part of OGRE
    (Object-oriented Graphics Rendering Engine)
For the latest info, see http://www.ogre3d.org/

Copyright (c) 2000-2006 Torus Knot Software Ltd
Also see acknowledgements in Readme.html

This program is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by the Free Software
Foundation; either version 2 of the License, or (at your option) any later
version.

This program is distributed in the hope that it will be useful, but WITHOUT
ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License along with
this program; if not, write to the Free Software Foundation, Inc., 59 Temple
Place - Suite 330, Boston, MA 02111-1307, USA, or go to
http://www.gnu.org/copyleft/lesser.txt.

You may alternatively use this source under the terms of a specific version of
the OGRE Unrestricted License provided you have obtained such a license from
Torus Knot Software Ltd.
-----------------------------------------------------------------------------
*/

#include "OgreOSXCGLContext.h"
#include "OgreLogManager.h"

namespace Ogre
{
	
	OSXCGLContext::OSXCGLContext(CGLContextObj cglContext, CGLPixelFormatObj pixelFormat): mCGLContext(cglContext), mPixelFormat(pixelFormat)
	{
	}
    
	OSXCGLContext::~OSXCGLContext()
	{
        CGLClearDrawable(mCGLContext); 
		CGLDestroyContext(mCGLContext);
        
        if(mPixelFormat != NULL)
            CGLDestroyPixelFormat(mPixelFormat);
    }

    void OSXCGLContext::setCurrent()
	{
		CGLSetCurrentContext(mCGLContext);
    }
		
	void OSXCGLContext::endCurrent()
	{
		CGLSetCurrentContext(NULL);
	}
	
	GLContext* OSXCGLContext::clone() const
	{
		CGLContextObj cglCtxShare;
        CGLCreateContext(mPixelFormat, mCGLContext, &cglCtxShare);
		return new OSXCGLContext(cglCtxShare, mPixelFormat);
	}
	
	String OSXCGLContext::getContextType()
	{
		return "CGL";
	}
		
	CGLContextObj OSXCGLContext::getContext()
	{
		return mCGLContext;
	}
}
